Brittannia Games
Product Catalogue

Staffed as we are by dedicated gamers, we know all too well the disappointment that can come when a product is delayed.

Therefore though we will never make an unrealistic Product deadline claim,"Real Life" will sometimes mean that the deadlines may slip.

We now have Highlander Designs 3rd Edition products in stock. To find see what we currently have and the price, head to the Backlist Page

We now stock a range of products for a wide range of companies in our downloadable Mail Order Catalog. It is in PDF format so you'll need the Adobe PDF reader from the Adobe Web Site

Credit Card facilities are now available. Get the order form, HERE

OR. If using Internet Explorer then you can use out Interactive Order Form. Whilst it should work in Netscape I can't get it to print. Anybody who knows why, please let me know.

ORDER CODE

NAME

DESCRIPTION

US PRICE ($)

UK PRICE (£)

BGD1000 Deluxe Pack

C&S Rebirth: the three rulebooks plus a GM's screen

39.95 24.95
BGD1001 Core Rules

C&S Rebirth: essential rules for the player

19.95 11.95
BGD1002 Magick and Miracles

C&S Rebirth: Detailed rules on many types of magick and the priesthood

19.95 11.95
BGD1003 Gamemaster's Companion All the rules that bulged out of the main books. Optional Rules, How to be a GM, Non-human races, non-player characters, mining, gems and much more. 19.95 11.95
BGD1004 GM's screen Useful tables and notes for the GM to hide behind 9.95 5.95

#5102

C & S Magical Devices

A promotional item at GenCon 199, maging magical devices and some samples.

2.95

1.75

#5200

C & S Creatures Bestiary

Not only a list of creatures for your campaign world, but notes on designing your own creatures, rules on Aerial Combat, Dragons and the Creatures of Faerie.

24.95

15.50

#8001

Stormwatch

A scenario to start your campaign. Set in the world of Tannoth first described in the Gamesmaster;s Handbook.

7.95

5.50

#8010

Treachery

Caught between two warring tribes, can the adventurers foil the dastardly plots of one of the factions.

11.95

6.95

#8500

The Dragon Reaches of Marakush

A Fantasy World for any Role-Playing System. Large colour map and details of a continent of great Kingdoms, noble causes, war and treachery. Includes information on races, languages, scripts, trade and history.

14.95

9.95

#8515

Anderia

Intrigue in the Kingdom of Anderia in the Dragon Reaches of Marakush.
"Partake of the lush and verdant geography, marvel at the inhabitants and their Machiavellian Politics. "
Sourcebook for the Kingdom including full colour map, details of towns and villages and a sample campaign area.

15.95

9.95

#2000

The Knight's Companion

The complete guide to being a Knight. From barbarian warriors at the dawn of Feudalism to the manners of the Court of Love this has it all. Compatible with both C& S 3rd edition and C& S Light. OUT NOW

19.95

11.95

#2100

The Armourer's Companion

The ideal accessory for Knight's Companion and the first in the Magus Series. This has details on the weaponsmith vocation and advancing on to become an Armourer-Magus. It has new skills and revisions to existing ones, two new methods of magick, Bow Magick and Forge Magick. Rules for creating weapons and armour to +8 quality, and swords to +13, including Holy Swords, Bane Swords and Dancing swords. Also included are production times for armour and weapons, and the materials needed and finally an appendix detailing the Armourer-magus for C&S Light (along with expansion rules for taking your C&S Light character beyond 5th level). OUT NOW

9.95

5.95

#3000 The Dwarves' Companion The history, nature and society of the Dwarves. Rules for detailed creation of Dwarf characters with new Vocations, the Dwarf Religion and the various Clans. 15.95 9.95
#3100
The Elves' Companion
The history, nature and society of the Elves. Rules for detailed creation of Elf characters with new Vocations, the Elf Religion and the various types and Houses of Elves..
15.95
9.95

#6000

C & S Light

A cut down, introductory, set of rules based on C & S 3rd Edition.
C&S Light is designed to be compatible with all C & S 3rd edition products, present and future.

9.95

5.95

#6100

C & S Light
Starter Set

This set of C & S rules comes complete with a special Gamesmasters Screen and Marakush

24.95

15.95

#6101

"Where Heroes Fear to Tread"

The UK GenCon 1999 C&S Light promotion. Set in Marakush this"go-between" mission to ransom captives should be readily adaptable to any FRPG system or setting. A5 format, 20 pages

2.50

1.50

#6102 "Under the Castle Gates" The Dudley Bug Ball 2000 C&S Light scenario. Set in Marakush this"rescue" is adaptable to and FRPG system or setting either as a one-off adventure or as the introduction to a campaign. A5 format
5.95
3.95
clascd01 "Bireme and Galley" The first of the Classic Chivalry and Sorcery first edition products to appear on an authorised CD format. Seaborne Trade and warfare in medieval times.
7.50
5.00

Treason

Being written
Scenario, the name says it all. Set in the Dragon Reaches of Marakush

TBA

TBA

Urtind

Coming
One of the largest Kingdoms of Marakush, and powerbase for the Church of Urto.

TBA

TBA

#5000

C & S Core Rules

The Core rules for playing in a fantasy world grounded in the reality of the medieval world. Features Character generation with a variety of social backgrounds and vocations, different types of mage and magick and Clerics who actually have to have a relationship with their deity.

19.95

13.50

#5100

C & S Gamesmaster's Handbook

Essays and advice for Gamesmasters, tables of NPCs, creating cultures and creatures for your world, building Castles and feudal Law.

17.95

11.50

#5101

C & S Gamesmaster's Screen

Not only a GM's screen with all sorts of useful tables, but adventure ideas, some magic items and errata including an amended Skills table.

9.95

7.50

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